Use Cases Clan War
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Use cases
| UC 1.1 | List all clans on the database |
|---|---|
| Use Case Name | List all clans on the database |
| Goal in Context | all users on all clans could request a list of all clans on the database, so they can start a war or send messages or simply use the information. |
| Flow of events | what system is being considered black box under design> <one of : Summary, Primary Task, Subfunction> |
| Primary Actors | any user can request this use case |
| Preconditions | what we expect is already the state of the world |
| UC 1.2 | Send a war challenge to another clan |
|---|---|
| Use Case Name | Send a war challenge to another clan |
| Goal in Context | The War arrangers (WA) of a clan can send a war challenge to another clan listed on the server. so at this point the server initiates a war match with information like date, ip server, clans, etc ... |
| Flow of events |
|
| Primary Actors | only the war arranger of each clan can send a challenge to another clans. |
| Preconditions | what we expect is already the state of the world |
| UC 1.3 | Send a text message to another clan |
|---|---|
| Use Case Name | The clan leader of a clan can send a text message to a group of users, with a simple criteria: the users are all in the same clan the leader are, or the users of amother clan. |
| Goal in Context | a longer statement of the goal in context if needed |
| Flow of events | what system is being considered black box under design> <one of : Summary, Primary Task, Subfunction> |
| Primary Actors | To avoid spamm and ads, only the leader of a clan can send messages to group of users. |
| Preconditions | what we expect is already the state of the world |
| UC 1.4 | Clan creation |
|---|---|
| Use Case Name | Any user can create a clan, it involves the creation of a new clan, with almost 1 member. |
| Goal in Context | a longer statement of the goal in context if needed |
| Flow of events |
|
| Primary Actors | recent created user. |
| Preconditions | The user must be logged in. |
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