Ricochet Robot Network
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Ricochet Robot Network edition
Codename : RRNetwork
Current version, v0.3
Contents |
General info
Ricochet Robot version of the board game.
The game would have various versions, one to play a random puzzle every time and networked mode with one puzzle every day generated randomly by the server.
Short description
Long description
Technical overview
The technology used by this development are primary:
- Swing
- JNLP
RoadMap
The actually objective is to make the application PLAYABLE.
Version 0.6
- Networked version using [Ricochet Robot Game Protocol]
- Send and receive puzzles via network.
Version 0.4 (current)
Making the game playable on single mode:
- LIMPIEZA DE CODIGO !!! sobran cientos de funciones
- Optimizacion
- Single mode. Clock and number of movements
Version 0.2
- Pintar bien los Chips
- Movimientos coordinados de las piezas
- Chequeo de los choques con las paredes
- Sistema de juego y movimiento basico.
Technical data
All technical data included the following :
- Abstract
- Analysis
- Actions
- Use Cases
- Goals
- Non Goals
- Technical overview
- Description
- Notes
- Authors
- Revision History
- Links related
are available at Ricochet Robot Network technical Page
Screenshots
Initial Screenshots of RRNetwork: Image:RRNetwork.png
Download
The download available at this stage is from the CVS at RicochetRobotNetwork CVS page
You can also access de CVS using pserver, follow the directions on Linux Documentation.
Documentation
no one available ... not useful yet ;)
Some useful links

